gsd-2021-26825
Vulnerability from gsd
Modified
2023-12-13 01:23
Details
An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
Aliases
Aliases
{ "GSD": { "alias": "CVE-2021-26825", "description": "An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.", "id": "GSD-2021-26825", "references": [ "https://www.suse.com/security/cve/CVE-2021-26825.html", "https://security.archlinux.org/CVE-2021-26825" ] }, "gsd": { "metadata": { "exploitCode": "unknown", "remediation": "unknown", "reportConfidence": "confirmed", "type": "vulnerability" }, "osvSchema": { "aliases": [ "CVE-2021-26825" ], "details": "An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.", "id": "GSD-2021-26825", "modified": "2023-12-13T01:23:33.326152Z", "schema_version": "1.4.0" } }, "namespaces": { "cve.org": { "CVE_data_meta": { "ASSIGNER": "cve@mitre.org", "ID": "CVE-2021-26825", "STATE": "PUBLIC" }, "affects": { "vendor": { "vendor_data": [ { "product": { "product_data": [ { "product_name": "n/a", "version": { "version_data": [ { "version_value": "n/a" } ] } } ] }, "vendor_name": "n/a" } ] } }, "data_format": "MITRE", "data_type": "CVE", "data_version": "4.0", "description": { "description_data": [ { "lang": "eng", "value": "An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash." } ] }, "problemtype": { "problemtype_data": [ { "description": [ { "lang": "eng", "value": "n/a" } ] } ] }, "references": { "reference_data": [ { "name": "https://github.com/godotengine/godot/pull/45702", "refsource": "MISC", "url": "https://github.com/godotengine/godot/pull/45702" }, { "name": "https://github.com/godotengine/godot/pull/45702/files", "refsource": "MISC", "url": "https://github.com/godotengine/godot/pull/45702/files" } ] } }, "gitlab.com": { "advisories": [ { "affected_range": "\u003c=3.2", "affected_versions": "All versions up to 3.2", "cvss_v2": "AV:N/AC:M/Au:N/C:P/I:P/A:P", "cvss_v3": "CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H", "cwe_ids": [ "CWE-1035", "CWE-190", "CWE-937" ], "date": "2021-02-11", "description": "An integer overflow issue exists in Godot Engine that can be triggered when loading specially crafted `TGA` image files.", "fixed_versions": [], "identifier": "CVE-2021-26825", "identifiers": [ "CVE-2021-26825" ], "not_impacted": "", "package_slug": "conan/godot-cpp", "pubdate": "2021-02-08", "solution": "Unfortunately, there is no solution available yet.", "title": "Integer Overflow or Wraparound", "urls": [ "https://nvd.nist.gov/vuln/detail/CVE-2021-26825" ], "uuid": "add4b9da-a0d0-44db-8937-163a936b65b4" } ] }, "nvd.nist.gov": { "configurations": { "CVE_data_version": "4.0", "nodes": [ { "children": [], "cpe_match": [ { "cpe23Uri": "cpe:2.3:a:godotengine:godot_engine:*:*:*:*:*:*:*:*", "cpe_name": [], "versionEndIncluding": "3.2", "vulnerable": true } ], "operator": "OR" } ] }, "cve": { "CVE_data_meta": { "ASSIGNER": "cve@mitre.org", "ID": "CVE-2021-26825" }, "data_format": "MITRE", "data_type": "CVE", "data_version": "4.0", "description": { "description_data": [ { "lang": "en", "value": "An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash." } ] }, "problemtype": { "problemtype_data": [ { "description": [ { "lang": "en", "value": "CWE-190" } ] } ] }, "references": { "reference_data": [ { "name": "https://github.com/godotengine/godot/pull/45702", "refsource": "MISC", "tags": [ "Patch", "Third Party Advisory" ], "url": "https://github.com/godotengine/godot/pull/45702" }, { "name": "https://github.com/godotengine/godot/pull/45702/files", "refsource": "MISC", "tags": [ "Patch", "Third Party Advisory" ], "url": "https://github.com/godotengine/godot/pull/45702/files" } ] } }, "impact": { "baseMetricV2": { "acInsufInfo": false, "cvssV2": { "accessComplexity": "MEDIUM", "accessVector": "NETWORK", "authentication": "NONE", "availabilityImpact": "PARTIAL", "baseScore": 6.8, "confidentialityImpact": "PARTIAL", "integrityImpact": "PARTIAL", "vectorString": "AV:N/AC:M/Au:N/C:P/I:P/A:P", "version": "2.0" }, "exploitabilityScore": 8.6, "impactScore": 6.4, "obtainAllPrivilege": false, "obtainOtherPrivilege": false, "obtainUserPrivilege": false, "severity": "MEDIUM", "userInteractionRequired": true }, "baseMetricV3": { "cvssV3": { "attackComplexity": "LOW", "attackVector": "LOCAL", "availabilityImpact": "HIGH", "baseScore": 7.8, "baseSeverity": "HIGH", "confidentialityImpact": "HIGH", "integrityImpact": "HIGH", "privilegesRequired": "NONE", "scope": "UNCHANGED", "userInteraction": "REQUIRED", "vectorString": "CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H", "version": "3.1" }, "exploitabilityScore": 1.8, "impactScore": 5.9 } }, "lastModifiedDate": "2021-02-11T15:59Z", "publishedDate": "2021-02-08T15:15Z" } } }
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Sightings
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Nomenclature
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- Confirmed: The vulnerability is confirmed from an analyst perspective.
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- Not confirmed: The user expresses doubt about the veracity of the vulnerability.
- Not patched: This vulnerability was not successfully patched by the user reporting the sighting.