GSD-2021-26826

Vulnerability from gsd - Updated: 2023-12-13 01:23
Details
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
Aliases
Aliases

{
  "GSD": {
    "alias": "CVE-2021-26826",
    "description": "A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.",
    "id": "GSD-2021-26826",
    "references": [
      "https://www.suse.com/security/cve/CVE-2021-26826.html",
      "https://security.archlinux.org/CVE-2021-26826"
    ]
  },
  "gsd": {
    "metadata": {
      "exploitCode": "unknown",
      "remediation": "unknown",
      "reportConfidence": "confirmed",
      "type": "vulnerability"
    },
    "osvSchema": {
      "aliases": [
        "CVE-2021-26826"
      ],
      "details": "A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.",
      "id": "GSD-2021-26826",
      "modified": "2023-12-13T01:23:33.337454Z",
      "schema_version": "1.4.0"
    }
  },
  "namespaces": {
    "cve.org": {
      "CVE_data_meta": {
        "ASSIGNER": "cve@mitre.org",
        "ID": "CVE-2021-26826",
        "STATE": "PUBLIC"
      },
      "affects": {
        "vendor": {
          "vendor_data": [
            {
              "product": {
                "product_data": [
                  {
                    "product_name": "n/a",
                    "version": {
                      "version_data": [
                        {
                          "version_value": "n/a"
                        }
                      ]
                    }
                  }
                ]
              },
              "vendor_name": "n/a"
            }
          ]
        }
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      "data_format": "MITRE",
      "data_type": "CVE",
      "data_version": "4.0",
      "description": {
        "description_data": [
          {
            "lang": "eng",
            "value": "A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash."
          }
        ]
      },
      "problemtype": {
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            "description": [
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                "lang": "eng",
                "value": "n/a"
              }
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      },
      "references": {
        "reference_data": [
          {
            "name": "https://github.com/godotengine/godot/pull/45701",
            "refsource": "MISC",
            "url": "https://github.com/godotengine/godot/pull/45701"
          },
          {
            "name": "https://github.com/godotengine/godot/pull/45701/commits/403e4fd08b0b212e96f53d926e6273e0745eaa5a",
            "refsource": "MISC",
            "url": "https://github.com/godotengine/godot/pull/45701/commits/403e4fd08b0b212e96f53d926e6273e0745eaa5a"
          }
        ]
      }
    },
    "gitlab.com": {
      "advisories": [
        {
          "affected_range": "\u003c=3.2",
          "affected_versions": "All versions up to 3.2",
          "cvss_v2": "AV:N/AC:M/Au:N/C:P/I:P/A:P",
          "cvss_v3": "CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H",
          "cwe_ids": [
            "CWE-1035",
            "CWE-787",
            "CWE-937"
          ],
          "date": "2021-02-11",
          "description": "A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading `.TGA` image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.",
          "fixed_versions": [],
          "identifier": "CVE-2021-26826",
          "identifiers": [
            "CVE-2021-26826"
          ],
          "not_impacted": "",
          "package_slug": "conan/godot-cpp",
          "pubdate": "2021-02-08",
          "solution": "Unfortunately, there is no solution available yet.",
          "title": "Out-of-bounds Write",
          "urls": [
            "https://nvd.nist.gov/vuln/detail/CVE-2021-26826"
          ],
          "uuid": "a8e7b86b-2188-49ee-9afe-5f77c7dc3e2d"
        }
      ]
    },
    "nvd.nist.gov": {
      "configurations": {
        "CVE_data_version": "4.0",
        "nodes": [
          {
            "children": [],
            "cpe_match": [
              {
                "cpe23Uri": "cpe:2.3:a:godotengine:godot_engine:*:*:*:*:*:*:*:*",
                "cpe_name": [],
                "versionEndIncluding": "3.2",
                "vulnerable": true
              }
            ],
            "operator": "OR"
          }
        ]
      },
      "cve": {
        "CVE_data_meta": {
          "ASSIGNER": "cve@mitre.org",
          "ID": "CVE-2021-26826"
        },
        "data_format": "MITRE",
        "data_type": "CVE",
        "data_version": "4.0",
        "description": {
          "description_data": [
            {
              "lang": "en",
              "value": "A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash."
            }
          ]
        },
        "problemtype": {
          "problemtype_data": [
            {
              "description": [
                {
                  "lang": "en",
                  "value": "CWE-787"
                }
              ]
            }
          ]
        },
        "references": {
          "reference_data": [
            {
              "name": "https://github.com/godotengine/godot/pull/45701/commits/403e4fd08b0b212e96f53d926e6273e0745eaa5a",
              "refsource": "MISC",
              "tags": [
                "Patch",
                "Third Party Advisory"
              ],
              "url": "https://github.com/godotengine/godot/pull/45701/commits/403e4fd08b0b212e96f53d926e6273e0745eaa5a"
            },
            {
              "name": "https://github.com/godotengine/godot/pull/45701",
              "refsource": "MISC",
              "tags": [
                "Patch",
                "Third Party Advisory"
              ],
              "url": "https://github.com/godotengine/godot/pull/45701"
            }
          ]
        }
      },
      "impact": {
        "baseMetricV2": {
          "acInsufInfo": false,
          "cvssV2": {
            "accessComplexity": "MEDIUM",
            "accessVector": "NETWORK",
            "authentication": "NONE",
            "availabilityImpact": "PARTIAL",
            "baseScore": 6.8,
            "confidentialityImpact": "PARTIAL",
            "integrityImpact": "PARTIAL",
            "vectorString": "AV:N/AC:M/Au:N/C:P/I:P/A:P",
            "version": "2.0"
          },
          "exploitabilityScore": 8.6,
          "impactScore": 6.4,
          "obtainAllPrivilege": false,
          "obtainOtherPrivilege": false,
          "obtainUserPrivilege": false,
          "severity": "MEDIUM",
          "userInteractionRequired": true
        },
        "baseMetricV3": {
          "cvssV3": {
            "attackComplexity": "LOW",
            "attackVector": "LOCAL",
            "availabilityImpact": "HIGH",
            "baseScore": 7.8,
            "baseSeverity": "HIGH",
            "confidentialityImpact": "HIGH",
            "integrityImpact": "HIGH",
            "privilegesRequired": "NONE",
            "scope": "UNCHANGED",
            "userInteraction": "REQUIRED",
            "vectorString": "CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H",
            "version": "3.1"
          },
          "exploitabilityScore": 1.8,
          "impactScore": 5.9
        }
      },
      "lastModifiedDate": "2021-02-11T16:08Z",
      "publishedDate": "2021-02-08T15:15Z"
    }
  }
}


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Sightings

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  • Seen: The vulnerability was mentioned, discussed, or observed by the user.
  • Confirmed: The vulnerability has been validated from an analyst's perspective.
  • Published Proof of Concept: A public proof of concept is available for this vulnerability.
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  • Not confirmed: The user expressed doubt about the validity of the vulnerability.
  • Not patched: The vulnerability was not observed as successfully patched by the user who reported the sighting.


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