ID CVE-2006-3849
Summary Stack-based buffer overflow in Warzone 2100 and Warzone Resurrection 2.0.3 and earlier allows remote attackers to execute arbitrary code via a (1) long message handled by the recvTextMessage function in multiplay.c or a (2) long filename handled by NETrecvFile function in netplay/netplay.c.
References
Vulnerable Configurations
  • cpe:2.3:a:pumpkin_studios:warzone:2100:*:*:*:*:*:*:*
    cpe:2.3:a:pumpkin_studios:warzone:2100:*:*:*:*:*:*:*
  • cpe:2.3:a:pumpkin_studios:warzone_resurrection:2.0.3:*:*:*:*:*:*:*
    cpe:2.3:a:pumpkin_studios:warzone_resurrection:2.0.3:*:*:*:*:*:*:*
CVSS
Base: 7.5 (as of 17-10-2018 - 21:31)
Impact:
Exploitability:
CWE NVD-CWE-Other
CAPEC
Access
VectorComplexityAuthentication
NETWORK LOW NONE
Impact
ConfidentialityIntegrityAvailability
PARTIAL PARTIAL PARTIAL
cvss-vector via4 AV:N/AC:L/Au:N/C:P/I:P/A:P
refmap via4
bid 19118
bugtraq 20060723 Buffer-overflow in recvTextMessage and NETrecvFile in Warzone Resurrection 2.0.3 (SVN 127)
gentoo GLSA-200608-16
misc http://aluigi.altervista.org/adv/warzonebof-adv.txt
secunia 21474
sreason 1283
vupen ADV-2006-2943
xf
  • warzone-netrecvfile-bo(27915)
  • warzone-recvtextmessage-bo(27910)
Last major update 17-10-2018 - 21:31
Published 25-07-2006 - 23:04
Last modified 17-10-2018 - 21:31
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