|ID||CVSS||Summary||Last (major) update||Published|
The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap handling.
|03-03-2017 - 10:49||22-02-2017 - 11:59|
engine/server/server.cpp in Teeworlds 0.6.x before 0.6.3 allows remote attackers to read memory and cause a denial of service (crash) via unspecified vectors.
|10-12-2014 - 11:56||09-12-2014 - 18:59|