ID CVE-2007-5601
Summary Stack-based buffer overflow in the Database Component in MPAMedia.dll in RealNetworks RealPlayer 10.5 and 11 beta, and earlier versions including 10, RealOne Player, and RealOne Player 2, allows remote attackers to execute arbitrary code via certain playlist names, as demonstrated via the import method to the IERPCtl ActiveX control in ierpplug.dll.
Vulnerable Configurations
  • RealNetworks RealPlayer 10.0
  • RealNetworks RealPlayer 10.5
  • cpe:2.3:a:realnetworks:realplayer:11_beta
Base: 9.3 (as of 22-10-2007 - 10:12)
  • Buffer Overflow via Environment Variables
    This attack pattern involves causing a buffer overflow through manipulation of environment variables. Once the attacker finds that they can modify an environment variable, they may try to overflow associated buffers. This attack leverages implicit trust often placed in environment variables.
  • Overflow Buffers
    Buffer Overflow attacks target improper or missing bounds checking on buffer operations, typically triggered by input injected by an attacker. As a consequence, an attacker is able to write past the boundaries of allocated buffer regions in memory, causing a program crash or potentially redirection of execution as per the attackers' choice.
  • Client-side Injection-induced Buffer Overflow
    This type of attack exploits a buffer overflow vulnerability in targeted client software through injection of malicious content from a custom-built hostile service.
  • Filter Failure through Buffer Overflow
    In this attack, the idea is to cause an active filter to fail by causing an oversized transaction. An attacker may try to feed overly long input strings to the program in an attempt to overwhelm the filter (by causing a buffer overflow) and hoping that the filter does not fail securely (i.e. the user input is let into the system unfiltered).
  • MIME Conversion
    An attacker exploits a weakness in the MIME conversion routine to cause a buffer overflow and gain control over the mail server machine. The MIME system is designed to allow various different information formats to be interpreted and sent via e-mail. Attack points exist when data are converted to MIME compatible format and back.
  • Overflow Binary Resource File
    An attack of this type exploits a buffer overflow vulnerability in the handling of binary resources. Binary resources may include music files like MP3, image files like JPEG files, and any other binary file. These attacks may pass unnoticed to the client machine through normal usage of files, such as a browser loading a seemingly innocent JPEG file. This can allow the attacker access to the execution stack and execute arbitrary code in the target process. This attack pattern is a variant of standard buffer overflow attacks using an unexpected vector (binary files) to wrap its attack and open up a new attack vector. The attacker is required to either directly serve the binary content to the victim, or place it in a locale like a MP3 sharing application, for the victim to download. The attacker then is notified upon the download or otherwise locates the vulnerability opened up by the buffer overflow.
  • Buffer Overflow via Symbolic Links
    This type of attack leverages the use of symbolic links to cause buffer overflows. An attacker can try to create or manipulate a symbolic link file such that its contents result in out of bounds data. When the target software processes the symbolic link file, it could potentially overflow internal buffers with insufficient bounds checking.
  • Overflow Variables and Tags
    This type of attack leverages the use of tags or variables from a formatted configuration data to cause buffer overflow. The attacker crafts a malicious HTML page or configuration file that includes oversized strings, thus causing an overflow.
  • Buffer Overflow via Parameter Expansion
    In this attack, the target software is given input that the attacker knows will be modified and expanded in size during processing. This attack relies on the target software failing to anticipate that the expanded data may exceed some internal limit, thereby creating a buffer overflow.
  • Buffer Overflow in an API Call
    This attack targets libraries or shared code modules which are vulnerable to buffer overflow attacks. An attacker who has access to an API may try to embed malicious code in the API function call and exploit a buffer overflow vulnerability in the function's implementation. All clients that make use of the code library thus become vulnerable by association. This has a very broad effect on security across a system, usually affecting more than one software process.
  • Buffer Overflow in Local Command-Line Utilities
    This attack targets command-line utilities available in a number of shells. An attacker can leverage a vulnerability found in a command-line utility to escalate privilege to root.
exploit-db via4
  • description RealPlayer 10.0/10.5/11 ierpplug.dll ActiveX Control Import Playlist Name Stack Buffer Overflow Vulnerability. CVE-2007-5601. Remote exploit for windows plat...
    id EDB-ID:30692
    last seen 2016-02-03
    modified 2007-10-18
    published 2007-10-18
    reporter anonymous
    title RealPlayer 10.0/10.5/11 ierpplug.dll ActiveX Control Import Playlist Name Stack Buffer Overflow Vulnerability
  • description RealPlayer ierpplug.dll ActiveX Control Playlist Name Buffer Overflow. CVE-2007-5601. Remote exploit for windows platform
    id EDB-ID:16497
    last seen 2016-02-02
    modified 2010-05-09
    published 2010-05-09
    reporter metasploit
    title RealPlayer ierpplug.dll ActiveX Control Playlist Name Buffer Overflow
metasploit via4
description This module exploits a stack buffer overflow in RealOne Player V2 Gold Build and RealPlayer 10.5 Build By sending an overly long string to the "Import()" method, an attacker may be able to execute arbitrary code.
last seen 2019-03-25
modified 2017-07-24
published 2007-12-02
reliability Normal
reporter Rapid7
title RealPlayer ierpplug.dll ActiveX Control Playlist Name Buffer Overflow
nessus via4
NASL family Windows
description The version of RealPlayer installed on the remote Windows host contains signedness error in its 'MPAMedia.dll' library that can be exploited via an ActiveX control when handling playlist names to cause a stack-based buffer overflow. A remote attacker may be able to exploit this issue to execute arbitrary code subject to the user's privileges on the affected host.
last seen 2019-02-21
modified 2018-07-27
plugin id 27522
published 2007-10-23
reporter Tenable
title RealPlayer ActiveX (ierpplug.dll) Playlist Handling Buffer Overflow
packetstorm via4
data source
last seen 2016-12-05
published 2009-11-26
reporter MC
title RealPlayer ierpplug.dll ActiveX Control Playlist Name Buffer Overflow
refmap via4
bid 26130
cert TA07-297A
cert-vn VU#871673
sectrack 1018843
secunia 27248
vupen ADV-2007-3548
xf realplayer-activex-bo(37280)
saint via4
bid 26130
description RealPlayer ActiveX control playlist name buffer overflow
id misc_realplayerax
osvdb 41430
title realplayer_activex_playlist
type client
statements via4
contributor Mark J Cox
lastmodified 2007-10-23
organization Red Hat
statement Not vulnerable. This issue did not affect versions of RealPlayer as shipped with Red Hat Enterprise Linux 3 and 4 Extras or with Red Hat Enterprise Linux 5 Supplementary.
Last major update 07-03-2011 - 00:00
Published 20-10-2007 - 16:17
Last modified 28-07-2017 - 21:33
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